Game Development Certification Course Program
About Course
This comprehensive 12-month program provides a deep dive into game development, covering programming, design, art integration, and engine proficiency to build a strong portfolio.
Program Overview:
Duration: 12 Months
Format: Online / Offline (Hybrid Mode) (Self-paced with live sessions and mentorship)
Target Audience: Beginners with a strong interest in Game Development, professionals looking to transition into gaming, and anyone interested in building a career in game.
Classes: 2 Classes / Week
Class Duration: 2 Hours / Class
Month 1-2: Programming Fundamentals & Game Math
-
Programming Core: Master C# (for Unity) or C++ (for Unreal Engine) basics: variables, control flow, OOP.
-
Game Math: Essential linear algebra (vectors, matrices, transformations) and trigonometry for game physics and movement.
-
Outcome: Strong programming foundation and understanding of mathematical concepts crucial for games.
Month 3-4: Game Engine Introduction & Core Mechanics
-
Engine Basics: Introduction to Unity or Unreal Engine: interface, scene management, prefabs/blueprints.
-
Basic Scripting: Implement core game mechanics: player movement, input handling, simple interactions.
-
Outcome: Familiarity with a professional game engine and ability to create interactive prototypes.
Month 5-6: Game Design & 2D Game Development
-
Game Design Principles: Core loops, mechanics, narrative, level design, user experience (UX).
-
2D Graphics: Sprites, tilemaps, basic animation techniques.
-
2D Physics: Collisions, rigid bodies for 2D games.
-
Outcome: Design and develop a complete 2D game prototype.
Month 7-8: 3D Game Development & Asset Integration
-
3D Environments: Working with 3D models, lighting, materials, textures.
-
3D Physics: Advanced collision detection, rigid body dynamics in 3D.
-
Animation Systems: Implementing character animations (skeletal animation, state machines).
-
Outcome: Develop a basic 3D game environment with interactive elements and animated characters.
Month 9-10: Advanced Engine Features & AI
-
UI/UX for Games: Designing intuitive in-game menus, HUDs, and user interfaces.
-
Audio Integration: Sound effects, background music, audio mixers.
-
Game AI: Implementing basic AI behaviors (pathfinding, state machines, decision trees) for NPCs.
-
Outcome: Enhance game polish with advanced UI/audio and create intelligent game characters.
Month 11-12: Optimization, Testing & Capstone Project
-
Performance Optimization: Profiling, batching, LODs, memory management.
-
Debugging & Testing: Identifying and fixing bugs, unit testing, playtesting methodologies.
-
Version Control: Using Git for collaborative game development.
-
Capstone Project: Design, develop, and present a complete game from concept to playable demo, integrating all learned skills.
-
Outcome: A polished game project for your portfolio and readiness for game development roles.
This program emphasizes hands-on creation, enabling learners to build a diverse portfolio and gain practical experience in the exciting world of game development.
